Overview
Second-year Computer Science graduate student at USC, passionate about game development.
Second-year Computer Science graduate student at USC, passionate about game development.
A fully functional third-person shooter template with modular systems.
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Custom 3D game engine built from scratch with modern rendering techniques.
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I'm Mingzhe Shi, a second-year Computer Science graduate student at USC with a passion for game development.
Currently working on bringing two games to Steam in May 2025.
Email: mingzhes@usc.edu
GitHub: zhezhe23333
Instagram: @zhezhe_oo
Genre: 3D Co-op Multiplayer Puzzle Adventure
Role: Engineer (Team: 40 members, 12 engineers)
Platform: Unreal Engine 5 (C++)
Status: USC Advanced Game Project (AGP) in development for USC Games Expo 2026 and Steam release (May 2026).
Cemented Dreams is a narrative-driven puzzle platformer that explores themes of urbanization and lost dreams through the eyes of a character trapped in an ever-expanding concrete jungle.
Gameplay Programmer - Implemented core mechanics, puzzle systems, and level scripting.
Unreal Engine 5, C++, Blueprints, Niagara VFX
January 2024 - May 2025 (16 months)
DeathSilence is an intense third-person zombie survival shooter built in Unreal Engine 5, featuring immersive combat mechanics, dynamic zombie AI systems, and an atmospheric post-apocalyptic environment.
Unreal Engine 5 • C++ • Blueprints • Behavior Trees • Animation Blueprints • Two-Bone IK • NavMesh • Physical Materials
Course: CSCI 522 Game Engine Development
Professor: Artem Kovalovs, Principal Graphics & Game Programmer at Naughty Dog
Codebase: C++, Lua, Python (USC-owned Prime Engine)
C++17 • Lua • Python • Prime Engine • AABB Collision Detection • Frustum Culling • A* Pathfinding • Nav Mesh Generation
An Android mobile application that allows users to search for artists and explore detailed information about their artworks. Users can register, log in, and save their favorite artists for quick access.
Platform: Android Studio, Pixel 8 Pro Emulator (API 34)
Architecture: MVVM with Jetpack Compose
API Integration: Artsy API + Node.js Backend
Kotlin • Jetpack Compose • Android Studio • Retrofit • OkHttp • Coil • Material Design 3 • Kotlin Coroutines • PersistentCookieJar • SharedPreferences • MongoDB Atlas • Node.js Backend • Artsy API